·Game theory

How I see the world, drawn.

Know what game you're playing. The rest is noise.

One lens explains almost everything I build. Read the incentives, not the words. Drawn one idea per frame, the way Jack Butcher does.

A single bold arrow cutting through scattered noise.
01 · The game vs the noise open ↗
What they say versus what they do; the second line is the truth.
02 · Words vs incentive open ↗
Arrows growing outward, then walled into a guarded box.
03 · Positive-sum → zero-sum open ↗
A community converging into value that escapes to one person.
04 · The disguise open ↗
Changing shapes over three identical fixed circles.
05 · Tech changes, the game doesn't open ↗
A capped arrow versus an open rising one.
06 · No top, no trap open ↗
← back home